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>Chapter 1: Parallellisms: disciplines / comfort.
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>Chapter 2: Evil and enternainment / Gnosis Games / Process, forking.
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>Chapter 3: Systems and life / Words, signs, symbols / Unflat concurrent prologs / Relations, facts, rules.
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>Chapter 4: Coupling, the world and the others / Connectivity / Pure flat concurrents.
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>Chapter 5: Faces, digitalism, religion and time / Pentagram / Generalized ordering and its applications.
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>Chapter 6: Intelligence, processing, building / Absorber: the I as substitute.
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>Chapter 7: Faces, fate / Magic force / Concept hierarchies / Multiple classification.
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>Chapter 8: Numbers, alchemy / Realization / Sensible strategy and subsets of matching patterns.
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>Chapter 9: Numbers, fate and place / Initiation / Forbidden values / Clash of rules.
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>Chapter 10: Mysticism and digitalis / Principle / Event evaluators / Retreiver Mechanisms.
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>Chapter 11: Blind spreading / Human / Risk takers / Cowboys.
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>Chapter 12: Architectures of reflexion / Soul / Towards object-oriented circular interpretations.
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