M HKA gaat digitaal

Met M HKA Ensembles zetten we onze eerste ├ęchte stappen in het digitale landschap. Ons doel is met behulp van nieuwe media de kunstwerken nog beter te kaderen dan we tot nu toe hebben kunnen doen.

We geven momenteel prioriteit aan smartphones en tablets, m.a.w. de in-museum-ervaring. Maar we zijn evenzeer hard aan het werk aan een veelzijdige desktop-versie. Tot het zover is vind je hier deze tussenversie.

M HKA goes digital

Embracing the possibilities of new media, M HKA is making a particular effort to share its knowledge and give art the framework it deserves.

We are currently focusing on the experience in the museum with this application for smartphones and tablets. In the future this will also lead to a versatile desktop version, which is now still in its construction phase.

Lanark, 1983

Book, 19.6 x 12.8 cm, 573 p., language : English, publisher : Canongate Books Ltd, Edinburgh (First published 1981), ISBN : 978-1-84195-907-8.

Collection: Collection M HKA, Antwerp (Inv. no. B 2027/33).

Literary synopsis

The outline of the story is less complicated than the eccentric organization of the novel’s component parts might suggest. Chapters 1 through 11, identified as book 3 in the table of contents, follow the adventures of the eponymous hero from the moment of his birth or rebirth in a railway car to the point at which, cured of a mysterious disease, he is told, in chapters 12 through 30 (books 1 and 2), the story of his alter ego, or previous self, Duncan Thaw. Lanark’s story, a quest journey filled with archetypes and symbolic figures and scenes, is picked up again in the final third of the book, where it is at one point interrupted by an epilogue, also identified as a prologue, which provides among other things an index to the multiple plagiarisms embedded in the text. What seems at first to be merely a superficial manipulation of the reader’s attention comes to make sense in the emotional rhythm of the fictive pattern and for the most part adds to the impact of the book.

Relation of the novel to the artist’s practice

"When I felt able to start writing it at the age of nineteen I was in my second year at art school, and knew that the first parts (now Books 1 and 2) would be a portrait of a Glasgow artist as a young man: that this artist would fail in everything, go mad, commit murder and suicide. I intended the story to contain the epic descent to Avernus, with a heavenly glimpse at the end, as an interior tale told to Thaw by a queer stranger at a drunken party - only when the readers finished Thaw's last chapter would then recognize that this mad narrative would now be the future of Thaw after death. In later years, however, the after life world of Unthank/the Institute/Provan became so bulky that I decided it should enclose the Thaw narrative instead of vice versa. All that I originally intended to have in Lanark, is in it, but also much more that I gathered during and between writing."

-Alasdair Gray

Novel's website

Authorship: Artist Author.

Creative Strategy: No Link to Artworks.

Genre: Adventures, Epic.

Publishing: Publishing House.

Theme: Art, Death, Ghosts, Scottish Culture, War.

Add to your list

Artist

> Alasdair Gray.

Exhibitions & Ensembles

> Ensemble: The Artist's Novel.