{"id":9494,"title":"[Untitled I] (WTWTA)","dimensions":"1000 x 750 mm","date_begin":"2006-01-01","material":"digital print, silver foil","art_status_id":13,"legal_status_id":12,"category_id":76,"platform_id":1,"deleted":false,"asset_count":1,"stream_count":0,"collection":"Private Collection","cached_tag_list":"","publishing_process_id":1,"annotation":"","date_end":null,"reference":"","stream_count_app":21,"permalink":"untitled-i-wtwta","description_ca":null,"short_description_ca":null,"description_it":null,"short_description_it":null,"cached_primary_asset_url":null,"cached_actor_names":null,"hide_from_json":false,"prev_platform_id":null,"description_uk":null,"short_description_uk":null,"description_tr":null,"short_description_tr":null,"mhka_works":false,"category":{"en":"Print","nl":"Prent","fr":"Epreuve"},"poster_image":"https://s3.amazonaws.com/mhka_ensembles_production/assets/public/000/020/774/large/TOMMY_SIMOENS.jpg?1392732375","poster_credits":null,"translations":[{"locale":"en","short_description":"","description":"Using photography, maquettes and other reproduction techniques, Tommy Simoens (b. 1982) appropriates images and styles from art- and film history. He investigates the genealogy of images by remediating them via another technique, by reworking them visually or by presenting them in a new way. Here, Simoens starts from an experiment by John Lasseter who, in 1983 as a young newcomer at Disney, directed a pilot project to animate Maurice Sendak's story *Where the Wild Things Are* in 3D.\r\nThe test-scene plays out in a hallway and a small room. A computer-generated model of a set of geometric figures formed the basis, and Lasseter wanted to combine this with traditional drawings and two-dimensional animation. But the film was never made, and he consecutively was fired at Disney. Nonetheless, Lasseter persevered, and time has proven him right. He went on to head Pixar, and his breakthrough success *Toy Story* made box-office history. \r\nIntrigued by the film and the story behind it, Simoens reconstructed the virtual décor of the hybrid animation film in an architectural model, made of cardboard. Then he indicated the camera shots there in white lines. At once, this maquette offers a perspective on an image from the film while also presenting its physical set-up. A small series of photographs on the wall show its details. In this way Simoens simultaneously deconstructs and reconstructs the film, but then without the protagonists. He leaves it to the viewer to mentally navigate within this virtual animation film set. \r\n"},{"locale":"nl","short_description":"","description":"Tommy Simoens (°1982) eigent zich beelden en stijlen uit de kunst- en filmgeschiedenis toe via fotografie, maquettes en andere kopieertechnieken. Hij onderzoekt de geschiedenis van beelden door ze te remediëren naar een andere techniek, door ze visueel te herwerken of op een nieuwe manier te presenteren. Voor El Hotel Eléctrico vertrekt Simoens van een experiment van John Lasseter die in 1983 als jonge nieuwkomer bij Disney een proefproject realiseerde om het verhaal *Where the Wild Things Are* van Maurice Sendak 3D te animeren.\r\nDe testscène situeert zich in een gang en kleine kamer. Een computergegenereerd model van een set geometrische figuren vormde de basis, die Lasseter wou combineren met traditionele tekeningen, tweedimensionale animatie met driedimensionale computeranimatie. De film is echter nooit gemaakt, en Lasseter werd hierdoor ontslagen bij Disney. Maar hij bleef vastberaden en de geschiedenis gaf hem gelijk. Hij startte het bedrijf Pixar op en de eerste gerealiseerde speelfilm *Toy Story* was  meteen succesvol.\r\nGeïntrigeerd door de film en het verhaal errond, reconstrueerde Simoens het virtueel decor van de hybride geanimeerde film in een architecturaal model van karton en plaatste er de camerashots in witte lijn over. De maquette biedt tegelijk een doorkijk op een beeld van de film en is aanwezig door zijn fysieke opstelling. Enkele foto’s aan de muur tonen details. Zo deconstrueert en reconstrueert Simoens tegelijkertijd de film, maar dan zonder de personages. Hij laat het aan de toeschouwer over om zich mentaal in dit virtuele animatiedecor te verplaatsen. \r\n\r\n"},{"locale":"fr","short_description":"","description":""},{"locale":"ru","short_description":"","description":""},{"locale":"de","short_description":"","description":""},{"locale":"es","short_description":"","description":""},{"locale":"el","short_description":"","description":""}],"actors":[{"id":1433,"name":"Tommy Simoens","category":{"en":"Creator","nl":"Vervaardiger","fr":"Créateur"}}]}